Overview
PROFESSIONAL · PATHEA GAMES
SCI-FI PUZZLE GAME
LEVEL DESIGN
2019 – 2020
Ever Forward
A sci-fi, single-player 3D puzzle game, released on Steam in August 2020.
Company
Pathea Games
Role
Level Designer
Time
May 2019 – Sep 2020
Tools
Unity · Maya · SketchUp
WORK OVERVIEW
At Pathea Games I was a Level Designer on Ever Forward. I turned the story into levels, built and tested gray boxes, planned the art and code each level needed, and set up the final levels. I also designed the gravity chapter on my own.
My role
From story to levels
Broke the game’s story down into levels, built gray boxes and tested the gameplay. Planned the art and code assets each level needed, then did the final level setup.
Asset tracking
Managed and followed up on the animation and art assets for the levels.
Cinematic camera
Designed and set up the camera work for some of the game’s animations.
Localization
Set up the multi-language story subtitles and menu text.